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Spell Name - Description
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Reagents
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Skill Level
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Mana Used
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Summon Firefly
Summons a tiny firefly to light the druids path. The firefly is a weak creature with no combat skills.
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Sulfurous Ash
Destroying Angel
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1
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10
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Hollow Reed
Increases the Strength and Intellegence of the druid or druids friend.
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Bloodmoss
Mandrake Root
Nightshade
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30
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30
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Pack of Beasts
Summons 3 random animals to fight and serve the Druid. Spell length increases with skill. The animals summoned are lesser animals, Boar, Great Harts, etc.
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Bloodmoss
Petrified Wood
Black Pearl
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40
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45
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Spring of Life
Creates a magical spring that heals the Druid and their party. Area Effect Spell. Ground or Player targeted.
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Spring Water
Spring Water
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40
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40
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Grasping Roots
Summons entrapping roots from the ground that will entangle the target for a short amount of time.
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Bloodmoss
Spring Water
Spiders Silk
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40
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40
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Blend with Forest
Turns the Druid into a Tree, blending with the background for a short amount of time.
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Bloodmoss
Nightshade
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75
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60
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Swarm of Insects
Summons a swarm of insects that sting and bite the target. This is a high damage spell, somewhat like the Meer's Insect spell, but not a Damage over Time spell.
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Garlic
Nightshade
Destroying Angel
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85
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70
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Volcanic Eruption
Summons a fair damage burst of molten lava from the ground. Damaging evrything in the area, including the Druid!
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Sulfurous Ash
Destroying Angel
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98
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85
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Summon Treefellow
Summons a powerful treespirit to fight and defend for the Druid.
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Bloodmoss
Black Pearl
Petrified Wood
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80
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50
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Stone Circle
Forms an impassable circle of stones for trapping an enemy. A tricky spell that will take a bit of practice :)
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Black Pearl
Ginseng
Spring Water
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60
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45
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Enchanted Grove
Summons a dense patch of magical trees which replenish the health and mana of anyone close by. Druids with negative Karma may find different effects when using this spell!
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Petrified Wood
Spring Water
Mandrake Root
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95
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60
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Lure Stone
A Ground targeted spell wich produces a magical stone which will attract all animals in the area. Very Handy!
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Black Pearl
Spring Water
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15
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30
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Natures Passage
A spell wich transforms the Druid into flower petals and transports them on the wind to the desired location. Much like the well known Recall spell.
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Black Pearl
Bloodmoss
Mandrake Root
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15
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10
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Mushroom Gateway
The Druid opens a magical passage, allowing the Druid and friends to step through to another location. Much like Gate Travel.
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Black Pearl
Mandrake Root
Spring Water
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70
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40
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Restorative Soil
Saturates a patch of land with power. Causing a healing Mud to seep through, said to have the powers of resurrection!
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Garlic
Ginseng
Spring Water
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89
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55
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Shield of Earth
A rapid growing wall of foliage springs up at the bidding of the Druid. Much like wall of stone, except much larger.
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Ginseng
Spring Water
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20
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15
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